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Artifact 940dd82d2f662198dc0d4f560a4e34fe662f6a13a35aacaddf3496b380e9e913:


#
##############################################################################
# WARNING: DO NOT EDIT, AUTOMATICALLY GENERATED FILE (SEE "src/makemake.tcl")
##############################################################################
#
# This file is automatically generated.  Instead of editing this
# file, edit "makemake.tcl" then run "tclsh makemake.tcl"
# to regenerate this file.
#
# HowTo
# -----
#
# This is a Makefile to compile fossil with PellesC from
#  http://www.smorgasbordet.com/pellesc/index.htm
# In addition to the Compiler envrionment, you need
#  gmake from http://sourceforge.net/projects/unxutils/, Pelles make version
#        couldn't handle the complex dependencies in this build
#  zlib sources
# Then you do
# 1. create a directory PellesC in the project root directory
# 2. Change the variables PellesCDir/ZLIBSRCDIR to the path of your installation
# 3. open a dos prompt window and change working directory into PellesC (step 1)
# 4. run gmake -f ..\win\Makefile.PellesCGMake
#
# this file is tested with
#   PellesC         5.00.13
#   gmake           3.80
#   zlib sources    1.2.5
#   Windows XP SP 2
# and
#   PellesC         6.00.4
#   gmake           3.80
#   zlib sources    1.2.5
#   Windows 7 Home Premium
#

#
PellesCDir=c:\Programme\PellesC

# Select between 32/64 bit code, default is 32 bit
#TARGETVERSION=64

ifeq ($(TARGETVERSION),64)
# 64 bit version
TARGETMACHINE_CC=amd64
TARGETMACHINE_LN=amd64
TARGETEXTEND=64
else
# 32 bit version
TARGETMACHINE_CC=x86
TARGETMACHINE_LN=ix86
TARGETEXTEND=
endif

# define the project directories
B=..
SRCDIR=$(B)/src/
WINDIR=$(B)/win/
ZLIBSRCDIR=../../zlib/

# define linker command and options
LINK=$(PellesCDir)/bin/polink.exe
LINKFLAGS=-subsystem:console -machine:$(TARGETMACHINE_LN) /LIBPATH:$(PellesCDir)\lib\win$(TARGETEXTEND) /LIBPATH:$(PellesCDir)\lib kernel32.lib advapi32.lib delayimp$(TARGETEXTEND).lib Wsock32.lib Crtmt$(TARGETEXTEND).lib

# define standard C-compiler and flags, used to compile
# the fossil binary. Some special definitions follow for
# special files follow
CC=$(PellesCDir)\bin\pocc.exe
DEFINES=-D_pgmptr=g.argv[0]
CCFLAGS=-T$(TARGETMACHINE_CC)-coff -Ot -W2 -Gd -Go -Ze -MT $(DEFINES)
INCLUDE=/I $(PellesCDir)\Include\Win /I $(PellesCDir)\Include /I $(ZLIBSRCDIR) /I $(SRCDIR)

# define commands for building the windows resource files
RESOURCE=fossil.res
RC=$(PellesCDir)\bin\porc.exe
RCFLAGS=$(INCLUDE) -D__POCC__=1 -D_M_X$(TARGETVERSION)

# define the special utilities files, needed to generate
# the automatically generated source files
UTILS=translate.exe mkindex.exe makeheaders.exe mkbuiltin.exe
UTILS_OBJ=$(UTILS:.exe=.obj)
UTILS_SRC=$(foreach uf,$(UTILS),$(SRCDIR)$(uf:.exe=.c))

# define the SQLite files, which need special flags on compile
SQLITESRC=sqlite3.c
ORIGSQLITESRC=$(foreach sf,$(SQLITESRC),$(SRCDIR)$(sf))
SQLITEOBJ=$(foreach sf,$(SQLITESRC),$(sf:.c=.obj))
SQLITEDEFINES=-DNDEBUG=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_MEMSTATUS=0 -DSQLITE_DEFAULT_WAL_SYNCHRONOUS=1 -DSQLITE_LIKE_DOESNT_MATCH_BLOBS -DSQLITE_OMIT_DECLTYPE -DSQLITE_OMIT_DEPRECATED -DSQLITE_OMIT_GET_TABLE -DSQLITE_OMIT_PROGRESS_CALLBACK -DSQLITE_OMIT_SHARED_CACHE -DSQLITE_OMIT_LOAD_EXTENSION -DSQLITE_MAX_EXPR_DEPTH=0 -DSQLITE_USE_ALLOCA -DSQLITE_ENABLE_LOCKING_STYLE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -DSQLITE_ENABLE_EXPLAIN_COMMENTS -DSQLITE_ENABLE_FTS4 -DSQLITE_ENABLE_FTS3_PARENTHESIS -DSQLITE_ENABLE_DBSTAT_VTAB -DSQLITE_ENABLE_JSON1 -DSQLITE_ENABLE_FTS5 -DSQLITE_ENABLE_STMTVTAB -DSQLITE_WIN32_NO_ANSI

# define the SQLite shell files, which need special flags on compile
SQLITESHELLSRC=shell.c
ORIGSQLITESHELLSRC=$(foreach sf,$(SQLITESHELLSRC),$(SRCDIR)$(sf))
SQLITESHELLOBJ=$(foreach sf,$(SQLITESHELLSRC),$(sf:.c=.obj))
SQLITESHELLDEFINES=-Dmain=sqlite3_shell -DSQLITE_SHELL_IS_UTF8=1 -DSQLITE_OMIT_LOAD_EXTENSION=1 -DUSE_SYSTEM_SQLITE=$(USE_SYSTEM_SQLITE) -DSQLITE_SHELL_DBNAME_PROC=fossil_open -Daccess=file_access -Dsystem=fossil_system -Dgetenv=fossil_getenv -Dfopen=fossil_fopen

# define the th scripting files, which need special flags on compile
THSRC=th.c th_lang.c
ORIGTHSRC=$(foreach sf,$(THSRC),$(SRCDIR)$(sf))
THOBJ=$(foreach sf,$(THSRC),$(sf:.c=.obj))

# define the zlib files, needed by this compile
ZLIBSRC=adler32.c compress.c crc32.c deflate.c gzclose.c gzlib.c gzread.c gzwrite.c infback.c inffast.c inflate.c inftrees.c trees.c uncompr.c zutil.c
ORIGZLIBSRC=$(foreach sf,$(ZLIBSRC),$(ZLIBSRCDIR)$(sf))
ZLIBOBJ=$(foreach sf,$(ZLIBSRC),$(sf:.c=.obj))

# define all fossil sources, using the standard compile and
# source generation. These are all files in SRCDIR, which are not
# mentioned as special files above:
ORIGSRC=$(filter-out $(UTILS_SRC) $(ORIGTHSRC) $(ORIGSQLITESRC) $(ORIGSQLITESHELLSRC),$(wildcard $(SRCDIR)*.c))
SRC=$(subst $(SRCDIR),,$(ORIGSRC))
TRANSLATEDSRC=$(SRC:.c=_.c)
TRANSLATEDOBJ=$(TRANSLATEDSRC:.c=.obj)

# main target file is the application
APPLICATION=fossil.exe

# define the standard make target
.PHONY:	default
default:	page_index.h builtin_data.h headers $(APPLICATION)

# symbolic target to generate the source generate utils
.PHONY:	utils
utils:	$(UTILS)

# link utils
$(UTILS) version.exe:	%.exe:	%.obj
	$(LINK) $(LINKFLAGS) -out:"$@" $<

# compiling standard fossil utils
$(UTILS_OBJ):	%.obj:	$(SRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# compile special windows utils
version.obj:	$(SRCDIR)mkversion.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# generate the translated c-source files
$(TRANSLATEDSRC):	%_.c:	$(SRCDIR)%.c translate.exe
	translate.exe $< >$@

# generate the index source, containing all web references,..
page_index.h:	$(TRANSLATEDSRC) mkindex.exe
	mkindex.exe $(TRANSLATEDSRC) >$@

builtin_data.h:	$(EXTRA_FILES) mkbuiltin.exe
	mkbuiltin.exe --prefix $(SRCDIR)/ $(EXTRA_FILES) >$@

# extracting version info from manifest
VERSION.h:	version.exe ..\manifest.uuid ..\manifest ..\VERSION
	version.exe ..\manifest.uuid ..\manifest ..\VERSION  >$@

default_css.h:	mkcss.exe default_css.txt
	mkcss.exe default_css.txt $@

# generate the simplified headers
headers: makeheaders.exe page_index.h builtin_data.h default_css.h VERSION.h ../src/sqlite3.h ../src/th.h
	makeheaders.exe $(foreach ts,$(TRANSLATEDSRC),$(ts):$(ts:_.c=.h)) ../src/sqlite3.h ../src/th.h VERSION.h
	echo Done >$@

# compile C sources with relevant options

$(TRANSLATEDOBJ):	%_.obj:	%_.c %.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(SQLITEOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)%.h
	$(CC) $(CCFLAGS) $(SQLITEDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(SQLITESHELLOBJ):	%.obj:	$(SRCDIR)%.c
	$(CC) $(CCFLAGS) $(SQLITESHELLDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(THOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)th.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(ZLIBOBJ):	%.obj:	$(ZLIBSRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# create the windows resource with icon and version info
$(RESOURCE):	%.res:	../win/%.rc ../win/*.ico
	$(RC) $(RCFLAGS) $< -Fo"$@"

# link the application
$(APPLICATION):	$(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) headers $(RESOURCE)
	$(LINK) $(LINKFLAGS) -out:"$@" $(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) $(RESOURCE)

# cleanup

.PHONY: clean
clean:
	del /F $(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) $(UTILS_OBJ) version.obj
	del /F $(TRANSLATEDSRC)
	del /F *.h headers
	del /F $(RESOURCE)

.PHONY: clobber
clobber: clean
	del /F *.exe